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2022–2026

Ramadan Indents

A series of full-CG Ramadan spots for MBC: environment assembly, shading, grooming, simulations, atmospheric lighting, rendering, and compositing.

Ramadan Indents

In 2022, I was invited to handle the finalization of a series of animated shorts created for Ramadan — brief comedic stories about a group of funny little characters.

Between 2022 and 2026, four series were produced, each consisting of 8–9 episodes. The most recent compilation was released in early March 2026:

The first nine episodes, which went into production in October 2022, were released in April 2023:

In autumn 2023, I started work on the next series for the 2024 Ramadan season, which was released in March:

Work on the following series, scheduled for spring 2025, began in the second half of 2024:

The client provided me with 3D scenes containing animated characters, the main environment elements — both static and animated, either final assets or placeholders to be replaced later — textures for the primary objects, and an animated camera. Each scene was also accompanied by an animatic, a script for the episode, and a technical brief.

I imported the assets into Blender, added missing environment elements, created vegetation, additional effects, and animation for the new assets using Blender and Houdini. I handled grooming and materials, built the scene lighting, and prepared the shots for rendering.

The final treatment of the rendered frames was done in After Effects, including overall and selective color correction, atmospheric effects, additional particles, smaller compositing elements, and volumetric lighting.

Year
2022–2026
Client
MBC
My role
CG Generalist
Lighting / Rendering / Compositing Artist
Compositor
Production company
Madlight VFx
Work performed
Scene Assembly
Environment Development
Grooming and Simulations
Shading and Lighting
Rendering and Compositing
Retargeting and AI-Assisted Corrections
Additional team
Anton Zhuravlev — Rendering
Dmitry Shumilov — Compositing
Credits
Project Lead: Anton Zakharov (Madlight VFx)
Scene Assembly, Grooming, Simulations, Shading, Lighting: Alexander Zubkov
Rendering: Alexander Zubkov, Anton Zhuravlev
Compositing: Alexander Zubkov, Dmitry Shumilov